Category: Project in Progress

  • EXODUS: Event Horizon

    EXODUS: Event Horizon

    Exodus is a science fiction game where humans are colonizing the systems around Proxima Centauri. It is a huge game, created by NSKN Games. “Event Horizon” is the third part of the trilogy, and I had a great time making its cover. Many thanks to Philip and Severin for posing as the pilot!

    Exodus: Event Horizon, cover art

     

     

    Process and some studies from models.

     

     

    …And a behind the scenes photo, from the photo session: Philip posing as the pilot, holding a guitar stand, surrounded by christmas lights and cheap battery LED, and a warm spotlight acting as a black hole! Thanks for your help mate!

    EXODUS: Event Horizon will be live on kickstarter until March 3 2017. Check it out here and support a great game!

  • SIMURGH on Kickstarter!

    Hi everybody, it’s been a long time since I posted an update. It has been a really busy time for me, with many new projects, concerts, travel and sleepless nights! Anyway, this Autumn I made the cover and board artwork for the game “Simurgh” by NSKN games. The game was very successful in Essen, and as soon as the fair was over they immediately started work on the expansion of Simurgh, “Call of the Dragonlord”. I will be posting updates on the artwork process soon, but in the meantime make sure to check the kickstarter campaign for Simurgh:

  • EXODUS ‘Edge of Extinction’ Cover Artwork process part 2

     

    *Note* I accidentally posted again part 1 previously, so I deleted that and repost the link here.
    So, here is the second and final part of the artwork process. Enjoy!

  • “EXODUS: Edge of Extinction” is done!

    “EXODUS: Edge of Extinction” is done!

    It’s been a long time since I posted, very busy time and lots of things going on. Anyway, I am still here and this time I have a video update. The artwork for “EXODUS: Edge of Extinction” is finally finished and you can see my painting process on youtube.

    The game is awesome, the NSKN team has done a great job and they are currently running a crowdfunding campaign on kickstarter with some great goodies as stretch goals. To name some, there are stretch goals that add more materials, double sided cards and if their page receives more than 500 shares or 800 likes on facebook, the backers will receive a special, science fiction themed painting signed from me.

    It’s happening now, so if you are interested check this out here:

    {KICKSTARTER LINK} <——–Click me!

  • Concept art for “EXODUS” Expansion

    Concept art for “EXODUS” Expansion

     

    Exodus is a successful science fiction title, published by NSKN Games. The world is inspired from Stanislav Lem’s “the Magellanic Cloud”, and the game features a very sophisticated battle, resource management and economy system.

    I am currently working on the illustrations for the 6 remaining human factions and the cover art for the expansion of the game. Here are some concepts of the factions:

     

    Concept---Sirius-TheocracyConcept---arctic Concept---Blackwater Concept---COS Concept---HanXia Concept---titan

     

    LINKS:

    NSKN BLOG

  • The History of China

    The Podcast History of our World has entered China, and the excellent storytelling of Rob Monaco guides us through the mist of ancient chinese landscapes..

    While sketching out the upcoming cover of the pocast series, I came up with this image for the chinese.

    For this image I used Inks & the open source software Krita

     

    phoow-China

  • Versailles…

    This is the board I created for the board game “Versailles”, by Legendary Games. Baroque and a sun-king with a gross appetite for gold and glory!

    Painted in Krita.

    VERSAILLES-board_f

  • Gnomes of Knordac cover art

    Here is the final cover image for “The Gnomes of Knordac”.

    Acryllics on 22×30 paper mounted on board.

    Gnomes-of-knordac-illustration

  • More Gnomes!

    The research is coming to an end, I finished the lineart, printed it on a bigger paper and I am now ready for the painting process. Here are some more gnomes, full figure this time. I settled for a 2,5 – 3 heads tall. The last picture is the lineart which I drew in a A5 sized area. Leaving a space around the illustration for perspective lines and other marks is a neat idea I learned from the process of the artist James Gurney. Keeps the lines out of the way and after I draw them I don’t need to worry anymore about finding vanishing points drawn at the other side of the desk!

    Gnomes-size-comparison

    Gnomes-figures

    Gnomes-of-knordac-lineart

  • The Gnomes’ portraits

    Well, some of them anyway..We do not yet plan any specific characters, but these came up from a warm up study I did yesterday, while working on the cover artwork.

    Gnome-portraits

  • The Gnomes of Knordac!

    The Gnomes of Knordac is a new and upcoming game from EGRA games, designed by Jeremy Burnham. The player assumes the role of a industrious gnome, or a team of industrious gnomes who, after looting the treasures of men and digging for precious stones, return to the underground city of Knordac to divide their treasures. To do this, each team builds a powerful golem, magically assembled from a variety of materials. The golems fight over a heap of treasure, and the winner claims the prize and proceeds to the next battle.

    gnome-at-his-workshop